markemer’s avatarmarkemer’s Twitter Archive—№ 62,798

  1. RT richtaur: Game devs: Are these spot on? Or way off? What else should go in here? richtaur/1630584357743386624/photo/1
    Game Development Difficulty Tiers
S: Doors, Finishing, Marketing, Online Multiplayer
A (brain melting): Shaders, Physics, Tutorials
B (extremely difficult): Game Balance, User Interface, Level Design, Animation
C (very hard): Optimization, Passing Certification, Collisions, Sound Design
D (hard): It's all very hard :(
v1.0 don't kill me